Two of my games are also currently part of the Friendly Distance Bundle, raising money for Action Against Hunger with a selection of games suitable for play whilst observing social distancing.
I write tabletop role-playing games focused on emotional storytelling, evolving relationships, and unwinnable scenarios.
(And occasionally very silly games about pirates and movies and stealing time machines.)
Games in development:
I also make interactive theatre, mega-games, and game-based performance. For information on those, head to chloemashitermakesthings.wordpress.com